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Is Itt Tech Good For Video Game Design

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  1. I'm looking to go to a video game college hopefully in the fall. My first choice was Digipen, but as it turns out, too expensive. And Full Sail is even more expensive.
    Now I'm looking into going to ITT's video game design program, but information on it seems limited. I haven't been able to find anything on student placement, tuition, or pretty much any other details for that matter.
    Does anyone here go to or has gone to ITT? Is it a school that is worth it to go to for the video game design program?
  2. Last time I checked, ITT was not regionally accredited (meaning to many prospective employers, it is not a real college).

    Personally, I went the "game design school" route and regretted it ever since. Even if you go to a fully accredited game design school, you'll be paying significantly more and the quality of your education will be much lower than that of a more traditional college.

    If I could do it all over again I would absolutely have gone to a traditional university, with much better scholarship and grant opportunities (and significantly lower tuition in some cases) and studied computer science or engineering.

    Ask yourself what exactly you want to do in the gaming industry, and pursue an education that will help you improve in that (or those) areas. Breaking into the industry as a "designer" with no hard art or programming skills is very difficult, and a "game design" degree really will not help you here; the only thing that will help you is a strong portfolio filled with projects you created of your own free will. If you want to break into the industry through other channels, such as art or programming - study those directly.

    Most of the great education experiences I've had with game design and development did not come from an institution, but came from working on my own or with peers. Most of the quality feedback that I was hoping I'd get from my professors came instead from strangers on the internet who were willing to actually take the time to ready through my design documents.

    Whatever you choose, just make sure it is a regionally accredited school - "nationally accredited" is not the same thing, and in most peoples eyes it's not nearly as good.

  3. That is good advice. I guess to be specific, I'd want to go into programming. Possible one day be a lead designer and maybe someday own my own company (but realistically, i want to be a programmer.)
    Here's a link to a video of the game i've been making. It's kind of an old video and a lot of changes have been made since I posted this video: Galaxia Interface
    I think my game shows that I'm talented at programming, but still have a lot to learn. I'm ok at art, but defiantly better at programming. This whole game I made on my own and haven't had any classes.
    I'd like to go to school, but it sounds like if it isn't digipen or fullsail, I might as well continue the path of indie games on my own and with small teams.
    This is what i want to do as a career, make games and sell them. With programs like unity and unreal UDK, is a degree in computer science or engineering still going to be helpful, or at least helpful enough to cover the cost of going to school?
  4. If I'm not mistaken, besides game design, ITT tech will teach you to be an interstate truck driver, medical billing assistant or train you for a career as a private detective.
  5. The problem with ITT (or any of the nationally accredited trade schools for that matter) is that they give you a very specific education, and they don't even do a great job at that. Attending a traditional university with a major in computer science not only will give you a much better education geared towards what you want to do (programming), but a far rounder education that will absolutely contribute towards becoming a better designer as well.

    More importantly, getting a degree in computer science will also give you significantly more options. Tools like Unity and UDK are awesome, absolutely incredible - I probably wouldn't be employed full time as a programmer right now without Unity3D. That said, I don't have a computer science degree - I have a game design degree. If I ever want to move out of the casual gaming scape (even into AAA game programming) I have a lot to learn on my own to be employable, and a lot to prove to prospective employers. I've really found that I love programming though, so I'm excited to do that leg work. To be honest, I'm considering transferring what credits I can and pursuing a computer science degree myself.

    I guess the question you really need to ask yourself is, why do you want to attend college?

    If you want to attend college to get a magic piece of paper that says you can make video games for a living, I definitely wouldn't go to ITT. A) The piece of paper will not accomplish that for you, and B) You will have paid a ton of money for that piece of paper and little else.

    If you want to attend college to become a better programmer (and more knowledgeable about many other subjects), attend a traditional university. Not only will you be a better programmer than if you attended ITT, you will have paid less and you'll have a far more impressive piece of paper to hang on your wall.

    You're already doing the hardest part, getting the personal drive to do work on your own. Attending the university I did (thankfully it is fully accredited, but it's still very much a "gaming" university) - far too many of my classmates spent the whole time believing that their magic paper at the end would help break them into the industry; almost none of us are employed in the industry (I graduated back in April of 2010). We didn't do our homework and we got scammed - nobody to blame but ourselves. ITT is even worse than the university I attended.

    As for covering the cost, it really depends on where you want to go and how well you did in high school. The really nice thing about going the traditional route is:

    1) Many great universities feed directly from community college, allowing you to get the bulk of your prerequisite work done very inexpensively.

    2) The scholarship and grant opportunities are far greater than they are at trade schools.

    Digipen and Fullsail are better, but hardly. A traditional computer science education is absolutely the way to go in my opinion; if you supplement it with hobby work on the gaming side on your own, you'll be in a much better place. Don't get fooled into attending a "gaming" college. They aren't better for pursuing a career in the gaming industry, if anything they are worse (in some cases far, far worse).

    EDIT:
    After a little research, it appears that none of the discussed schools are fully accredited (instead being only nationally accredited).

Is Itt Tech Good For Video Game Design

Source: https://forum.unity.com/threads/does-itt-technical-institute-have-a-good-video-game-design-program.80569/

Posted by: meehipen1969.blogspot.com

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